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» Scalability for Virtual Worlds
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WSC
2004
15 years 6 months ago
Simulation Analysis of Virtual Geographic Routing
Homeland defense applications will use large-scale ad-hoc networks of small devices. Routing is a crucial problem, for naive means do not scale well. Geographic Routing (GR) (Karp...
David M. Nicol, Michael E. Goldsby, Michael M. Joh...
ISMAR
2005
IEEE
15 years 10 months ago
Butterfly Effect: An Augmented Reality Puzzle Game
Butterfly Effect is a 3D puzzle game using augmented reality. The key motivation was to create a game that leverages the structure of the physical world during gameplay without re...
Marleigh Norton, Blair MacIntyre
FPLAY
2008
15 years 6 months ago
Construction of cybertypes in Lineage II: an analysis of game interfaces and support documentation
This paper discusses social exclusion by analyzing the avatar creation interface of the massively multiplayer online roleplaying game (MMORPG) Lineage II. We use a previously deve...
Victoria McArthur, Tyler M. Pace, Aaron R. Houssia...
ICWSM
2010
15 years 3 months ago
Longevity in Second Life
User retention is important to the success of online social media, particularly in virtual world settings where users shape one another’s online experience. We study a rich set ...
ChunYuen Teng, Lada A. Adamic
HCI
2009
15 years 2 months ago
EmoHeart: Automation of Expressive Communication of Emotions in Second Life
In this paper, we describe lexical rule-based approach to affect sensing from text, and application of the developed Affect Analysis Model in 3D virtual world Second Life. To enric...
Alena Neviarouskaya, Helmut Prendinger, Mitsuru Is...