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SIGITE
2005
ACM
14 years 1 months ago
Teaching 2D arrays using real-time video filters
Educators have long been trying to spice things up in their introductory programming courses. Traditionally, twodimensional arrays have been taught non-graphically using contrived...
Jeffrey W. Chastine, Jon A. Preston
SIGCSE
2009
ACM
94views Education» more  SIGCSE 2009»
14 years 8 months ago
CS1 students speak: advice for students by students
We collected advice on how to succeed at learning to program from 164 CS1 students at 3 institutions during a "saying is believing"intervention designed to encourage a g...
Beth Simon, Brian Hanks, Carol Zander, Laurie Murp...
SIGCSE
2000
ACM
132views Education» more  SIGCSE 2000»
14 years 4 hour ago
Empirical investigation throughout the CS curriculum
Empirical skills are playing an increasingly important role in the computing profession and our society. But while traditional computer science curricula are effective in teaching...
David W. Reed, Craig S. Miller, Grant Braught
AIED
2007
Springer
14 years 1 months ago
The Influence of Learner Characteristics on Task-Oriented Tutorial Dialogue
Tutorial dialogue has been the subject of increasing attention in recent years, and it has become evident that empirical studies of humanhuman tutorial dialogue can contribute impo...
Kristy Elizabeth Boyer, Mladen A. Vouk, James C. L...
SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
14 years 2 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...