Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
The ongoing technological advances in the semiconductor industry make Multi-Processor System-on-a-Chips (MPSoCs) more attractive, because uniprocessor solutions do not scale satis...
Roman Obermaisser, Hubert Kraut, Christian El Sall...
Program transformation through the repeated application of simple rewrite rules is conducive to formal verification. In practice, program transformation oftentimes requires data t...
We have taken a NIST molecular dynamics simulation program (md3), which was configured as a single sequential process running on a CRAY C90 vector supercomputer, and parallelized ...
In this paper, we show that universal routing can be achieved with low overhead in distributed networks. The validity of our results rests on a new network called the fat-stack. W...