Sciweavers

602 search results - page 54 / 121
» Scattered Data Techniques for Surfaces
Sort
View
WACV
2005
IEEE
14 years 2 months ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
TVCG
2010
142views more  TVCG 2010»
13 years 7 months ago
Illustrative Volume Visualization Using GPU-Based Particle Systems
—Illustrative techniques are generally applied to produce stylized renderings. Various illustrative styles have been applied to volumetric data sets, producing clearer images and...
Roy van Pelt, Anna Vilanova, Huub van de Wetering
ICIAR
2004
Springer
14 years 2 months ago
Three-Dimensional Face Recognition: A Fishersurface Approach
Previous work has shown that principal component analysis (PCA) of three-dimensional face models can be used to perform recognition to a high degree of accuracy. However, experimen...
Thomas Heseltine, Nick Pears, Jim Austin
GIS
2008
ACM
13 years 10 months ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding
ISMAR
2006
IEEE
14 years 2 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas