— We consider cell-based switch architectures in which the speedup of the internal switching fabric is not large enough to avoid input buffering. These architectures require a sc...
Emilio Leonardi, Marco Mellia, Marco Ajmone Marsan...
Commonly used scheduling algorithms in high-level synthesis only accept one process at a time and are not capable of sharing resources across process boundaries. This results in t...
Replication is a well-know fault-tolerance technique, and several replication strategies exist (e.g. active, passive, and semi-active replication). To be used in hard real-time sy...
Hardware acceleration is crucial in modern embedded system design to meet the explosive demands on performance and cost. Selected computation kernels for acceleration are usually ...
Abstract--We consider a scheduled orthogonal frequency division multiplexed (OFDM) wireless cellular network where the channels from the base-station to the mobile users undergo fl...