— In this paper, a distributive non-cooperative game is proposed to perform sub-channel assignment, adaptive modulation, and power control for multi-cell multi-user Orthogonal Fr...
In distributed real-time systems, an application is often modeled as a set of real-time transactions, where each transaction is a chain of precedence-constrained tasks. Each task ...
Size-based policies have been known to successfully balance load and improve performance in homogeneous cluster environments where a dispatcher assigns a job to a server strictly ...
Abstract-- In many portable devices, wireless network interfaces consume upwards of 30% of scarce system energy. Reducing the transceiver's power consumption to extend the sys...
Sofie Pollin, Rahul Mangharam, Bruno Bougard, Lies...
Scheduling algorithms used in compilers traditionally focus on goals such as reducing schedule length and register pressure or producing compact code. In the context of a hardware...
Kevin Fan, Manjunath Kudlur, Hyunchul Park, Scott ...