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» Scheduling in Multiprocessor System Using Genetic Algorithms
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DAC
2006
ACM
14 years 8 months ago
Prediction-based flow control for network-on-chip traffic
Networks-on-Chip (NoC) architectures provide a scalable solution to on-chip communication problem but the bandwidth offered by NoCs can be utilized efficiently only in presence of...
Ümit Y. Ogras, Radu Marculescu
ICCAD
2003
IEEE
124views Hardware» more  ICCAD 2003»
14 years 4 months ago
Gradual Relaxation Techniques with Applications to Behavioral Synthesis
Heuristics are widely used for solving computational intractable synthesis problems. However, until now, there has been limited effort to systematically develop heuristics that ca...
Zhiru Zhang, Yiping Fan, Miodrag Potkonjak, Jason ...
HIPC
2007
Springer
13 years 11 months ago
Accomplishing Approximate FCFS Fairness Without Queues
First Come First Served (FCFS) is a policy that is accepted for implementing fairness in a number of application domains such as scheduling in Operating Systems, scheduling web req...
K. Subramani, Kamesh Madduri
ECRTS
2006
IEEE
14 years 1 months ago
WCET-Centric Software-controlled Instruction Caches for Hard Real-Time Systems
Cache memories have been extensively used to bridge the gap between high speed processors and relatively slower main memories. However, they are sources of predictability problems...
Isabelle Puaut
JMM2
2006
138views more  JMM2 2006»
13 years 7 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy