We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Many recent computational photography techniques decompose an image into a piecewise smooth base layer, containing large scale variations in intensity, and a residual detail layer...
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...
Automatic self-calibration of ad-hoc sensor networks is a critical need for their use in military or civilian applications. In general, self-calibration involves the combination o...
Alexander T. Ihler, John W. Fisher III, Randolph L...
Software thread integration (STI) is a compilation technique which enables the efficient use of an application’s fine-grain idle time on generic processors without special hardw...
Benjamin J. Welch, Shobhit O. Kanaujia, Adarsh See...