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» Scripting Graphical Applications by Demonstration
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JMM2
2006
111views more  JMM2 2006»
13 years 7 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis
TOG
2008
178views more  TOG 2008»
13 years 7 months ago
Edge-preserving decompositions for multi-scale tone and detail manipulation
Many recent computational photography techniques decompose an image into a piecewise smooth base layer, containing large scale variations in intensity, and a residual detail layer...
Zeev Farbman, Raanan Fattal, Dani Lischinski, Rich...
NPAR
2006
ACM
14 years 1 months ago
Real-time pencil rendering
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...
Hyunjun Lee, Sungtae Kwon, Seungyong Lee
IPSN
2004
Springer
14 years 28 days ago
Nonparametric belief propagation for self-calibration in sensor networks
Automatic self-calibration of ad-hoc sensor networks is a critical need for their use in military or civilian applications. In general, self-calibration involves the combination o...
Alexander T. Ihler, John W. Fisher III, Randolph L...
CASES
2003
ACM
14 years 25 days ago
Extending STI for demanding hard-real-time systems
Software thread integration (STI) is a compilation technique which enables the efficient use of an application’s fine-grain idle time on generic processors without special hardw...
Benjamin J. Welch, Shobhit O. Kanaujia, Adarsh See...