In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
We present a method for procedurally modeling general complex 3D shapes. Our approach is targeted towards applications in digital entertainment and gaming and can automatically ge...
Automated synthesis of monitors from high-level properties plays a significant role in assertion-based verification. We present here a methodology to synthesize assertion monitors...
: Cross-sectioning is a popular method for visualizing the complicated inner structures of three-dimensional volume datasets. However, the process is usually manual, meaning that a...