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» Second Life and the New Generation of Virtual Worlds
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WSCG
2001
108views more  WSCG 2001»
13 years 10 months ago
Co-Operative and Concurrent Blending Motion Generators
In this paper we will be describing a new animation architecture and its implementation in our system LIVE. This model introduces a new blending layer approach which uses several ...
Vincent Bonnafous, Eric Menou, Jean-Pierre Jessel,...
AOSE
2007
Springer
14 years 2 months ago
A Methodology for Developing Multiagent Systems as 3D Electronic Institutions
In this paper we propose viewing Virtual Worlds as open Multiagent Systems and propose the 3D Electronic Institutions methodology for their development. 3D Electronic Institutions ...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
CDVE
2004
Springer
135views Visualization» more  CDVE 2004»
14 years 2 months ago
Multimodal Interaction in a Collaborative Virtual Brainstorming Environment
Abstract. In this paper we present our work in setting up a collaborative virtual environment (CVE) framework which is built to support collaborative creative meetings for geograph...
Fabian Di Fiore, Peter Vandoren, Frank Van Reeth
VRST
2006
ACM
14 years 2 months ago
Media productions for a dome display system
As the interest of the public for new forms of media grows, museums and theme parks select real time Virtual Reality productions as their presentation medium. Based on threedimens...
Athanasios Gaitatzes, Georgios Papaioannou, Dimitr...
NETGAMES
2006
ACM
14 years 2 months ago
Metazoa Ludens
— For better or worse, technological advancement has changed the world to the extent that at a professional level demands from the working executive required more hours either in...
Roger Thomas Kok Chuen Tan, James Keng Soon Teh, A...