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CSE
2009
IEEE
13 years 12 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
DEXA
2009
Springer
188views Database» more  DEXA 2009»
13 years 12 months ago
On-the-Fly Integration and Ad Hoc Querying of Life Sciences Databases Using LifeDB
Data intensive applications in Life Sciences extensively use the Hidden Web as a platform for information sharing. Access to these heterogeneous Hidden Web resources is limited thr...
Anupam Bhattacharjee, Aminul Islam, Mohammad Shafk...
GRAPHITE
2007
ACM
13 years 12 months ago
Appearance preserving octree-textures
Because of their geometric complexity, high resolution 3D models, either designed in high-end modeling packages or acquired with range scanning devices, cannot be directly used in...
Julien Lacoste, Tamy Boubekeur, Bruno Jobard, Chri...
GLVLSI
2009
IEEE
158views VLSI» more  GLVLSI 2009»
13 years 12 months ago
Exploration of memory hierarchy configurations for efficient garbage collection on high-performance embedded systems
Modern embedded devices (e.g., PDAs, mobile phones) are now incorporating Java as a very popular implementation language in their designs. These new embedded systems include multi...
José Manuel Velasco, David Atienza, Katzali...
ESWS
2010
Springer
13 years 11 months ago
Scalable and Parallel Reasoning in the Semantic Web
Abstract. The current state of the art regarding scalable reasoning consists of programs that run on a single machine. When the amount of data is too large, or the logic is too com...
Jacopo Urbani
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