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AAAI
2006
13 years 8 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
NIPS
2007
13 years 8 months ago
A neural network implementing optimal state estimation based on dynamic spike train decoding
It is becoming increasingly evident that organisms acting in uncertain dynamical environments often employ exact or approximate Bayesian statistical calculations in order to conti...
Omer Bobrowski, Ron Meir, Shy Shoham, Yonina C. El...
ICC
2007
IEEE
212views Communications» more  ICC 2007»
14 years 1 months ago
Middleware Vertical Handoff Manager: A Neural Network-Based Solution
— – Major research challenges in the next generation of wireless networks include the provisioning of worldwide seamless mobility across heterogeneous wireless networks, the im...
Nidal Nasser, Sghaier Guizani, Eyhab Al-Masri
DSD
2004
IEEE
122views Hardware» more  DSD 2004»
13 years 11 months ago
On the Packet-Switched Implementation of a Discrete-Time CNN
Cellular Neural Networks are widely used with real-time image processing's applications. Such systems can be efficiently realized using macro enriched fieldprogrammable gate-...
Suleyman Malki, Lambert Spaanenburg
CLOUD
2010
ACM
14 years 14 days ago
Stateful bulk processing for incremental analytics
This work addresses the need for stateful dataflow programs that can rapidly sift through huge, evolving data sets. These data-intensive applications perform complex multi-step c...
Dionysios Logothetis, Christopher Olston, Benjamin...