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ICALT
2005
IEEE
14 years 1 months ago
Java Learning Object Ontology
This paper presents an ontology, the Java Learning Object Ontology - JLOO, for organizing learning objects of Java courses in an adaptive e-learning environment. The classificatio...
Ming-Che Lee, Ding Yen Ye, Tzone I. Wang
CSEE
2011
Springer
12 years 11 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ETS
2002
IEEE
96views Hardware» more  ETS 2002»
13 years 7 months ago
The Wisconsin School of the Air: success story with implications
The rise of computer-based online learning represents either the most exciting and versatile educational technology ever or the first stage of an unrelenting boom and bust cycle (...
William Bianchi
ECTEL
2007
Springer
14 years 1 months ago
Conceiving Digital Literacies in Schools - Norwegian Experiences
As a frame of reference I will discuss the present situation in Norway where new national curriculum states that digital literacy is as important as reading, writing and numeracy....
Ola Erstad
ITICSE
2004
ACM
14 years 29 days ago
COMPASS: a CS program assessment project
In this paper, we describe our Computer Science Program Assessment (COMPASS) project. COMPASS uses open-source software tools to support the development and analysis of course por...
Adel M. Abunawass