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VRST
2004
ACM
14 years 2 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
ATAL
2006
Springer
14 years 10 days ago
A utility-based sensing and communication model for a glacial sensor network
This paper reports on the development of a utility-based mechanism for managing sensing and communication in cooperative multi-sensor networks. The specific application considered...
Paritosh Padhy, Rajdeep K. Dash, Kirk Martinez, Ni...
ATAL
2008
Springer
13 years 10 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
HT
2010
ACM
13 years 10 months ago
Capturing implicit user influence in online social sharing
Online social sharing sites are becoming very popular nowadays among Web users, who use these sites to share their favourite items and to discover interesting and useful items fro...
Ching-man Au Yeung, Tomoharu Iwata
BMCBI
2006
175views more  BMCBI 2006»
13 years 8 months ago
Parameter estimation for stiff equations of biosystems using radial basis function networks
Background: The modeling of dynamic systems requires estimating kinetic parameters from experimentally measured time-courses. Conventional global optimization methods used for par...
Yoshiya Matsubara, Shinichi Kikuchi, Masahiro Sugi...