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DAGSTUHL
1997
13 years 10 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
VLUDS
2010
158views Visualization» more  VLUDS 2010»
13 years 3 months ago
Cartography of Mars in a Virtual Reality Environment
This work aims to investigate the suitability of applying Virtual Reality techniques in the exploration of Mars terrain features in order to support the creation of topographic ma...
Rolf Westerteiger
ICCS
2004
Springer
14 years 2 months ago
Collaborative Integration of Speech and 3D Gesture for Map-Based Applications
QuickSet [6] is a multimodal system that gives users the capability to create and control map-based collaborative interactive simulations by supporting the simultaneous input from ...
Andrea Corradini
IROS
2008
IEEE
108views Robotics» more  IROS 2008»
14 years 3 months ago
Synchronous imitation control for biped robot based on wearable human motion analysis system
— To achieve accurate and efficient interaction with humans, robot training is indispensable to make robot cooperate with different host. We are focusing on development of a huma...
Tao Liu, H. Utsunomiya, Yoshio Inoue, Kyoko Shibat...
ICMI
2003
Springer
99views Biometrics» more  ICMI 2003»
14 years 2 months ago
Selective perception policies for guiding sensing and computation in multimodal systems: a comparative analysis
Intensive computations required for sensing and processing perceptual information can impose significant burdens on personal computer systems. We explore several policies for sel...
Nuria Oliver, Eric Horvitz