Sciweavers

946 search results - page 144 / 190
» Sensor systems for interactive surfaces
Sort
View
ICRA
1998
IEEE
154views Robotics» more  ICRA 1998»
14 years 1 months ago
Vibration Feedback Models for Virtual Environments
Vibrations can significantly enhance touch perception for virtual environment applications with minimal design complexity and cost. In order to create realistic vibrotactile feedb...
Allison M. Okamura, Stanford Dennerlein, Robert D....
APVIS
2010
13 years 10 months ago
Adaptive proxy geometry for direct volume manipulation
This paper introduces a new design to allow interactive, direct manipulation of volume data on volumetrically rendered images. We present an adaptive volume proxy mesh which serve...
Megumi Nakao, Kei Wai Cecilia Hung, Satoshi Yano, ...
CGF
2000
91views more  CGF 2000»
13 years 8 months ago
Floating Points: A method for computing stipple drawings
We present a method for computer generated pen-and-ink illustrations by the simulation of stippling. In a stipple drawing, dots are used to represent tone and also material of sur...
Oliver Deussen, Stefan Hiller, Cornelius W. A. M. ...
ICAS
2008
IEEE
200views Robotics» more  ICAS 2008»
14 years 3 months ago
Connectivity of Thetis, a Distributed Hybrid Simulator, with a Mixed Control Architecture
—The purpose of this paper is to present the linkage of Thetis (a real time multi-vehicles hybrid simulator for heterogeneous vehicles) with a control architecture for the manage...
Olivier Parodi, Abdellah El Jalaoui, David Andreu
DEBS
2009
ACM
14 years 3 months ago
Distributed agent environments in the Ambient Event Calculus
We study the development of distributed agent environments as distributed event-based systems specified in the Ambient Event Calculus (AEC). The AEC is a logic-based formalism th...
Stefano Bromuri, Kostas Stathis