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TABLETOP
2008
IEEE
14 years 2 months ago
Experiences with building a thin form-factor touch and tangible tabletop
In this paper we describe extensions to our work on ThinSight, necessary to scale the system to larger tabletop displays. The technique integrates optical sensors into existing of...
Shahram Izadi, Alex Butler, Steve Hodges, Darren W...
TABLETOP
2007
IEEE
14 years 1 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
PUC
2010
111views more  PUC 2010»
13 years 2 months ago
Identifying and facilitating social interaction with a wearable wireless sensor network
We have designed a highly versatile badge system to facilitate a variety of interaction at large professional or social events and serve as a platform for conducting research into ...
Joseph A. Paradiso, Jonathan Gips, Mathew Laibowit...
IWEC
2007
13 years 9 months ago
Marble Market: Bimanual Interactive Game with a Body Shape Sensor
A video game application was developed using SmartSkin, a body shape sensing device. The video game uses a table-sized SmartSkin that can recognize players’ arms on the tabletop....
Kentaro Fukuchi, Jun Rekimoto
CDC
2008
IEEE
150views Control Systems» more  CDC 2008»
13 years 9 months ago
Compliant motion tasks for robot manipulators subject to joint velocity constraints
We develop non-smooth motion controllers that enable redundant manipulators to perform surface tasks, that involve force/torque interactions. The robot joint rates are constrained ...
Xanthi Papageorgiou, Kostas J. Kyriakopoulos