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MCS
2008
Springer
13 years 8 months ago
Spatial interaction of crime incidents in Japan
Kazuhiko Kakamu, Wolfgang Polasek, Hajime Wago
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
13 years 8 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
ICRA
1999
IEEE
183views Robotics» more  ICRA 1999»
14 years 21 days ago
Spontaneous, Short-Term Interaction with Mobile Robots
Human-robot interaction has been identified as one of the major open research directions in mobile robotics. This paper considers a specific type of interaction: short-term and sp...
Jamieson Schulte, Charles R. Rosenberg, Sebastian ...
ISEMANTICS
2010
13 years 3 months ago
Towards the formalization of interaction semantics
With the advent of Web 2.0 and the emergence of improved technologies to enhance UI, the importance of user experience and intuitiveness of Web interfaces led to the growth and su...
Irene Celino, Francesco Corcoglioniti
ISN
1995
Springer
13 years 12 months ago
Counting the Costs and Benefits of Metaphor
It has been demonstrated that the use of suitable metaphors in the user service interface can have a dramatic effect on the way in which the user perceives the services, depending ...
Chris Condon, Stephan Keuneke