We consider the problem of recognizing 3-D objects from 2-D images using geometric models and assuming different viewing angles and positions. Our goal is to recognize and localize...
This paper describes a practical system developed for generating 3D models of human heads from silhouettes alone. The input to the system is an image sequence acquired from circula...
This paper presents an approach to recover body motions from multiple views using a 3D skeletal model. It takes, as input, foreground silhouette sequences from multiple viewpoints...
Abstract--This paper addresses the problem of efficient representation of scenes captured by distributed omnidirectional vision sensors. We propose a novel geometric model to descr...
We present a method for the recovery of partially occluded 3D geometric primitives from range images which might also include non-primitive objects. The method uses a technique for...