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CGI
2006
IEEE
14 years 1 months ago
Spline Thin-Shell Simulation of Manifold Surfaces
It has been technically challenging to effectively model and simulate elastic deformation of spline-based, thin-shell objects of complicated topology. This is primarily because tra...
Kexiang Wang, Ying He 0001, Xiaohu Guo, Hong Qin
ECCV
1994
Springer
13 years 11 months ago
3-D Stereo Using Photometric Ratios
We present a novel robust methodology for corresponding a dense set of points on an object surface from photometric values, for 3-D stereo computation of depth. We use two stereo p...
Lawrence B. Wolff, Elli Angelopoulou
VISSYM
2004
13 years 9 months ago
Superquadric tensor glyphs
Tensor field visualization is a challenging task due in part to the multi-variate nature of individual tensor samples. Glyphs convey tensor variables by mapping the tensor eigenve...
Gordon L. Kindlmann
PERVASIVE
2008
Springer
13 years 7 months ago
Pressing the Flesh: Sensing Multiple Touch and Finger Pressure on Arbitrary Surfaces
Abstract. This paper identifies a new physical correlate of finger pressure that can be detected and measured visually in a wide variety of situations. When a human finger is press...
Joe Marshall, Tony P. Pridmore, Mike Pound, Steve ...
PCM
2004
Springer
87views Multimedia» more  PCM 2004»
14 years 28 days ago
Easy and Convincing Ear Modeling for Virtual Human
In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...
Hui Zhang, In Kyu Park