This paper describes the biomechanical experimental validation of simulating side slope during walking on a treadmill style locomotion interface. The side slope effect is achieved...
Torso Forces, John M. Hollerbach, Damaso Checcacci...
This article deals with specific aspects concerning the visual perception process of a humanoid walking machine. An active vision system provides the information about the enviro...
Oliver Lorch, Javier F. Seara, Klaus H. Strobl, Uw...
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
—Immersive spaces such as 4-sided displays with stereo viewing and high-quality tracking provide a very engaging and realistic virtual experience. However, walking is inherently ...
Gabriel Cirio, Peter Vangorp, Emmanuelle Chapoulie...
Turning strategies on the Sarcos Treadport, a linear treadmill locomotion interface, are developed and compared in a tight maneuvering task. A rate control strategy employing side...