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IACR
2011
111views more  IACR 2011»
14 years 4 months ago
Secure Multi-Party Sorting and Applications
Sorting is among the most fundamental and well-studied problems within computer science and a core step of many algorithms. In this article, we consider the problem of constructing...
Kristján Valur Jónsson, Gunnar Kreit...
197
Voted
ICDCS
2012
IEEE
13 years 7 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
GIS
2004
ACM
16 years 5 months ago
A serverless 3D world
Online multi-participant virtual-world systems have attracted significant interest from the Internet community but are hindered by their inability to efficiently support interacti...
Egemen Tanin, Aaron Harwood, Hanan Samet, Sarana N...
MOBISYS
2008
ACM
16 years 4 months ago
Sherlock: automatically locating objects for humans
Over the course of a day a human interacts with tens or hundreds of individual objects. Many of these articles are nomadic, relying on human memory to manually index, inventory, o...
Aditya Nemmaluri, Mark D. Corner, Prashant J. Shen...
173
Voted
DATE
2008
IEEE
223views Hardware» more  DATE 2008»
15 years 11 months ago
Cooperative Safety: a Combination of Multiple Technologies
—Governmental Transportation Authorities' interest in Car to Car and Car to Infrastructure has grown dramatically over the last few years in order to increase the road safet...
Raffaele Penazzi, Piergiorgio Capozio, Martin Dunc...
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