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CE
2007
122views more  CE 2007»
13 years 8 months ago
Employing virtual humans for education and training in X3D/VRML worlds
Web-based education and training provides a new paradigm for imparting knowledge; students can access the learning material anytime by operating remotely from any location. Web3D ...
Lucio Ieronutti, Luca Chittaro
IV
2000
IEEE
123views Visualization» more  IV 2000»
14 years 1 months ago
Mapping Information onto 3D Virtual Worlds
This paper presents a strategy for automatically mapping information onto visual parameters in the field of three-dimensional (3D) information visualization. The work presented h...
Cristina Russo Dos Santos, Pascal Gros, Pierre Abe...
ADCOG
2004
13 years 10 months ago
Social and Ethical Considerations in Virtual Worlds
While networking technology facilitates the use of online services such as real-time instant messaging and anywhere-anytime multiplayer gaming, societal and ethical issues can inf...
Robert W. Kerbs
APVIS
2003
13 years 10 months ago
Visualising Class Cohesion with Virtual Worlds
High cohesion, or module strength, indicates that a system has been well partitioned into components which have strong internal relationships. An understanding of cohesion is an i...
Neville Churcher, Warwick Irwin, Ronald D. Kriz
ISORC
2008
IEEE
14 years 3 months ago
Push-Pull Interest Management for Virtual Worlds
Several approaches for scalable interest management (IM) within real-time distributed virtual environments (DVEs) have been proposed based upon some division of the data-space in ...
Rob Minson, Georgios K. Theodoropoulos