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CHI
2009
ACM
14 years 8 months ago
Using language tests and emotional expressions to determine the learnability of artificial languages
The study described hereunder lies within the context of a larger project focusing on the design and implementation of a "Robotic Interaction Language". The research goa...
Omar Mubin, Suleman Shahid, Christoph Bartneck, Em...
ICMI
2009
Springer
106views Biometrics» more  ICMI 2009»
14 years 2 months ago
Towards adapting fantasy, curiosity and challenge in multimodal dialogue systems for preschoolers
We investigate how fantasy, curiosity and challenge contribute to the user experience in multimodal dialogue computer games for preschool children. For this purpose, an on-line mu...
Theofanis Kannetis, Alexandros Potamianos
IV
2007
IEEE
99views Visualization» more  IV 2007»
14 years 2 months ago
Visualizing endangered indigenous languages of French Polynesia with LEXUS
This paper reports on the first results of the DOBES project ‘Towards a multimedia dictionary of the Marquesan and Tuamotuan languages of French Polynesia’. Within the framewo...
Gaby Cablitz, Jacquelijn Ringersma, Marc Kemps-Sni...
CW
2006
IEEE
14 years 1 months ago
An Interactive Mixed Reality Framework for Virtual Humans
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
CASES
2004
ACM
14 years 1 months ago
A low power architecture for embedded perception
Recognizing speech, gestures, and visual features are important interface capabilities for future embedded mobile systems. Unfortunately, the real-time performance requirements of...
Binu K. Mathew, Al Davis, Michael Parker