Characteristics of the 2D shape deformation in human motion contain rich information for human identification and pose estimation. In this paper, we introduce a framework for sim...
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
Tracking articulated objects in image sequences remains a challenging problem, particularly in terms of the ability to localize the individual parts of an object given selfocclusi...
The problem of feature-based surface reconstruction is considered in this paper. Our main contribution is the ability to handle visibility constraints, obtained from the projectio...
Currently, sharp discontinuities in depth and partial occlusions in multiview imaging systems pose serious challenges for many dense correspondence algorithms. However, it is impo...