We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
The element connectivity problem falls in the category of survivable network design problems { it is intermediate to the versions that ask for edge-disjoint and vertex-disjoint pa...
Kamal Jain, Ion I. Mandoiu, Vijay V. Vazirani, Dav...
Some of the currently best-known approximation algorithms for network design are based on random sampling. One of the key steps of such algorithms is connecting a set of source nod...
The unsplittable flow problem is one of the most extensively studied optimization problems in the field of networking. An instance of it consists of an edge capacitated graph and ...
Abstract. This article presents two new algorithms whose purpose is to maintain the Max-RPC domain filtering consistency during search with a minimal memory footprint and implemen...