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» Simplifying polygonal models using successive mappings
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IJRR
2002
175views more  IJRR 2002»
13 years 7 months ago
Navigation Strategies for Exploring Indoor Environments
This paper investigates safe and efficient map-building strategies for a mobile robot with imperfect control and sensing. In the implementation, a robot equipped with a range sens...
Héctor H. González-Baños, Jea...
IV
1999
IEEE
151views Visualization» more  IV 1999»
13 years 12 months ago
Occlusion Culling Using Minimum Occluder Set and Opacity Map
The aim of occlusion culling is to cull away a significant amount of invisible primitives at different viewpoints. We present two algorithms to improve occlusion culling for a hig...
Poon Chun Ho, Wenping Wang
CG
1999
Springer
13 years 7 months ago
A visibility algorithm for hybrid geometry- and image-based modeling and rendering
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Thomas A. Funkhouser
EUROCAST
2003
Springer
135views Hardware» more  EUROCAST 2003»
14 years 25 days ago
White Matter Mapping in DT-MRI Using Geometric Flows
Abstract. We present a 3D geometric flow designed to evolve in Diffusion Tensor Magnetic Resonance Images(DT-MRI) along fiber tracts by measuring the diffusive similarity betwe...
Lisa Jonasson, Patric Hagmann, Xavier Bresson, Ret...
COMPGEOM
2003
ACM
14 years 26 days ago
Polygon decomposition based on the straight line skeleton
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
Mirela Tanase, Remco C. Veltkamp