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SIGGRAPH
1998
ACM
13 years 11 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
VL
1997
IEEE
198views Visual Languages» more  VL 1997»
13 years 11 months ago
Behavior Processors: Layers between End-Users and Java Virtual Machines
Visual programming approaches are limited in their usefulness if they do not include a profile of their users that defines exactly who is attempting to solve what kind of problems...
Alexander Repenning, Andri Ioannidou
ANCS
2006
ACM
13 years 11 months ago
Efficient memory utilization on network processors for deep packet inspection
Deep Packet Inspection (DPI) refers to examining both packet header and payload to look for predefined patterns, which is essential for network security, intrusion detection and c...
Piti Piyachon, Yan Luo
ASPDAC
2005
ACM
93views Hardware» more  ASPDAC 2005»
13 years 9 months ago
Power minimization for dynamic PLAs
—Dynamic programmable logic arrays (PLAs) which are built of the NOR–NOR structure, have been very popular in high performance design because of their high-speed and predictabl...
Tzyy-Kuen Tien, Chih-Shen Tsai, Shih-Chieh Chang, ...
DAC
2006
ACM
13 years 9 months ago
Systematic software-based self-test for pipelined processors
Software-based self-test (SBST) has recently emerged as an effective methodology for the manufacturing test of processors and other components in systems-on-chip (SoCs). By moving ...
Mihalis Psarakis, Dimitris Gizopoulos, Miltiadis H...