Sciweavers

115 search results - page 2 / 23
» Simulating human behaviors in agent societies
Sort
View
GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
14 years 1 months ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto
CIA
2004
Springer
14 years 25 days ago
Society-Centered Design for Socially Embedded Multiagent Systems
To realize large-scale socially embedded multiagent systems, this paper proposes a new system design methodology towards society-centered design. We have already developed the scen...
Toru Ishida
ACRI
2004
Springer
14 years 25 days ago
Chaos in a Simple Cellular Automaton Model of a Uniform Society
In this work we study the collective behavior in a model of a simplified homogeneous society. Each agent is modeled as a binary “perceptron”, receiving neighbors’ opinions a...
Franco Bagnoli, Fabio Franci, Raúl Rechtman
SI3D
1995
ACM
13 years 11 months ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
14 years 25 days ago
Using GP to Model Contextual Human Behavior
To create a realistic environment, some simulations require simulated agents with human behavior pattern. Creating such agents with realistic behavior can be a tedious and time con...
Hans Fernlund, Avelino J. Gonzalez