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MOBIHOC
2008
ACM
14 years 8 months ago
A game approach for multi-channel allocation in multi-hop wireless networks
Channel allocation was extensively investigated in the framework of cellular networks, but it was rarely studied in the wireless ad-hoc networks, especially in the multi-hop ad-ho...
Lin Gao, Xinbing Wang
RTCSA
2009
IEEE
14 years 3 months ago
Event-Based Location Dependent Data Services in Mobile WSNs
—Mobile sensors are widely deployed in Wireless Sensor Networks (WSNs) to satisfy emerging application requirements. Specifically, processing location dependent queries in mobile...
Liang Hong, Yafeng Wu, Sang Hyuk Son, Yansheng Lu
ICRA
2006
IEEE
103views Robotics» more  ICRA 2006»
14 years 3 months ago
A Time-budgeted Collision Detection Method
- Collision detection is a critical module in many applications such as computer graphics, robot motion planning, physical simulation, CAD/CAM, and molecular modeling. Many efficie...
Yu-Te Lin, Tsai-Yen Li
MMM
2005
Springer
185views Multimedia» more  MMM 2005»
14 years 2 months ago
Database Support for Haptic Exploration in Very Large Virtual Environments
The efficient management of complex objects has become an enabling technology for modern multimedia information systems as well as for many novel database applications. Unfortunat...
Hans-Peter Kriegel, Peter Kunath, Martin Pfeifle, ...
EUROPAR
2009
Springer
14 years 1 months ago
Real-Time Issues in Live Migration of Virtual Machines
This paper addresses the issue of how to meet the strict timing constraints of (soft) real-time virtualized applications while the Virtual Machine (VM) hosting them is undergoing a...
Fabio Checconi, Tommaso Cucinotta, Manuel Stein