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TOG
2002
160views more  TOG 2002»
13 years 7 months ago
Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments
We present a new, real-time method for rendering diffuse and glossy objects in low-frequency lighting environments that captures soft shadows, interreflections, and caustics. As a...
Peter-Pike J. Sloan, Jan Kautz, John Snyder
ICCD
2002
IEEE
257views Hardware» more  ICCD 2002»
14 years 4 months ago
Requirements for Automotive System Engineering Tools
The requirements to system and software development tools brought up by the automotive industry differ from the requirements that other customers have. The important catchwords he...
Joachim Schlosser
ICC
2007
IEEE
102views Communications» more  ICC 2007»
14 years 1 months ago
Accurate Performance Analysis of TR UWB Systems With Arbitrary Front-end Filters
—The sampling expansion approach for computing the performance of TR UWB systems has restricted validity and is very inaccurate in some cases. A new analytical method to evaluate...
Somasundaram Niranjayan, Norman C. Beaulieu
IMR
2004
Springer
14 years 29 days ago
Intuitive, Interactive, and Robust Modification and Optimization of Finite Element Models
Virtual prototyping and numerical simulations are increasingly replacing real mock-ups and experiments in industrial product development. Many of these simulations, e.g. for the p...
Katrin Bidmon, Dirc Rose, Thomas Ertl
SIGGRAPH
1998
ACM
13 years 11 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong