Sciweavers

129 search results - page 18 / 26
» Simulation run length planning
Sort
View
ACMACE
2004
ACM
14 years 1 months ago
A synthetic traffic model for Quake3
This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
Tanja Lang, Philip Branch, Grenville J. Armitage
SIGGRAPH
2000
ACM
13 years 12 months ago
Interactive control for physically-based animation
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Joseph Laszlo, Michiel van de Panne, Eugene Fiume
ICRA
2009
IEEE
108views Robotics» more  ICRA 2009»
14 years 2 months ago
Control of hopping speed and height over unknown rough terrain using a single actuator
— We present a method for controlling the forward speed and the apex height of a one-legged hopping robot over rough terrain, using a single actuator located at the robot hip. Th...
Nicholas Cherouvim, Evangelos Papadopoulos
ROBIO
2006
IEEE
156views Robotics» more  ROBIO 2006»
14 years 1 months ago
Abstraction of Odor Source Declaration Algorithm from Moth-Inspired Plume Tracing Strategies
—A moth behavior-inspired strategy, including tracing a chemical plume to its source and declaring the source location, was tested in near shore ocean conditions via a REMUS unde...
Wei Li
AAAI
1997
13 years 9 months ago
Intelligent Agents for the Synthetic Battlefield: A Company of Rotary Wing Aircraft
1 We have constructed a team of intelligent agents that perform the tasks of an attack helicopter company for a synthetic battlefield environment used for running largescale milita...
Randall W. Hill Jr., Johnny Chen, Jonathan Gratch,...