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IPPS
1998
IEEE
14 years 2 months ago
Rendering Computer Animations on a Network of Workstations
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...
Timothy D. Davis, Edward W. Davis
SMILE
1998
Springer
14 years 2 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
IPPS
1997
IEEE
14 years 2 months ago
Interoperability of Data Parallel Runtime Libraries
This paper describes a framework for providing the ability to use multiple specialized data parallel libraries and/or languages within a single application. The ability to use mul...
Guy Edjlali, Alan Sussman, Joel H. Saltz
VISUALIZATION
1996
IEEE
14 years 2 months ago
Illustrating Transparent Surfaces with Curvature-Directed Strokes
Transparency can be a useful device for simultaneously depicting multiple superimposed layers of information in a single image. However, in computer-generated pictures -as in phot...
Victoria Interrante, Henry Fuchs, Stephen M. Pizer
HPCN
1997
Springer
14 years 2 months ago
The 3D Object Mediator: Handling 3D Models on Internet
The 3D Object MEdiator (3DOME 3 ) offers two services for handling 3D models: a modelshop and a renderfarm. These services can be consulted through the Internet. The modelshop mee...
Arjan J. F. Kok, Joost van Lawick van Pabst, Hamid...