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SIGGRAPH
2010
ACM
14 years 1 months ago
Subspace self-collision culling
We show how to greatly accelerate self-collision detection (SCD) for reduced deformable models. Given a triangle mesh and a set of deformation modes, our method precomputes Subspa...
Jernej Barbic, Doug L. James
PG
2000
IEEE
14 years 1 months ago
FEM-Based Dynamic Subdivision Splines
Recent years have witnessed dramatic growth in the use of subdivision schemes for graphical modeling and animation, especially for the representation of smooth, oftentimes complex...
Hong Qin
ICEIS
1999
IEEE
14 years 1 months ago
Contour Estimation on Piecewise Homogeneous Random Fields
: Contour Estimation, Bayesian Estimation, Random Fields, Dynamic Programming, Multigrid Methods. This paper addresses contour estimation on images modeled as piecewise homogeneous...
José A. Moinhos Cordeiro, José M. B....
VISUALIZATION
1997
IEEE
14 years 1 months ago
Constrained 3D navigation with 2D controllers
Navigation through 3D spaces is required in many interactive graphics and virtual reality applications. We consider the subclass of situations in which a 2D device such as a mouse...
Andrew J. Hanson, Eric A. Wernert
SIGGRAPH
1996
ACM
14 years 1 months ago
Progressive Meshes
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Hugues Hoppe