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» Social Interactive Human Video Synthesis
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CHI
2004
ACM
14 years 1 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
CHI
2009
ACM
14 years 8 months ago
City browser: developing a conversational automotive HMI
This paper introduces City Browser, a prototype multimodal, conversational, spoken language interface for automotive navigational aid and information access. A study designed to e...
Alexander Gruenstein, Bruce Mehler, Bryan Reimer, ...
CHI
2010
ACM
14 years 2 months ago
Asl-stem forum: enabling sign language to grow through online collaboration
American Sign Language (ASL) currently lacks agreed-upon signs for complex terms in scientific fields, causing deaf students to miss or misunderstand course material. Furthermor...
Anna Cavender, Daniel S. Otero, Jeffrey P. Bigham,...
CHI
2010
ACM
14 years 2 months ago
Contravision: exploring users' reactions to futuristic technology
How can we best explore the range of users' reactions when developing future technologies that maybe controversial, such as personal healthcare systems? Our approach – Cont...
Clara Mancini, Yvonne Rogers, Arosha K. Bandara, T...
ASSETS
2008
ACM
13 years 9 months ago
A3: a coding guideline for HCI+autism research using video annotation
Due to the profile of strengths and weaknesses indicative of autism spectrum disorders (ASD), technology may play a key role in ameliorating communication difficulties with this p...
Joshua M. Hailpern, Karrie Karahalios, James Halle...