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ASSETS
2008
ACM
14 years 1 days ago
The accessible aquarium: identifying and evaluating salient creature features for sonification
Informal learning environments (e.g., aquaria, zoos, science centers) are often inaccessible to the visually impaired. Sonification can make such environments more accessible whil...
Anandi Pendse, Michael Pate, Bruce N. Walker
DEXAW
2010
IEEE
151views Database» more  DEXAW 2010»
13 years 11 months ago
Students' Acceptance of Web 2.0 Technologies in Higher Education: Findings from a Survey in a Romanian University
This paper reports findings from a survey on students' attitude towards the use of Web 2.0 tools in a Romanian university. The purpose of the study is threefold: i) establish ...
Elvira Popescu
ETS
2000
IEEE
141views Hardware» more  ETS 2000»
13 years 9 months ago
Web-Supported Emergent-Collaboration In Higher Education Courses
This study focused on the integration of a Web shell for supporting emergent-collaboration activities in six graduate courses (115 students) in the Tel-Aviv University School of E...
Rafi Nachmias, David Mioduser, Avigail Oren, Judit...
CORR
2010
Springer
116views Education» more  CORR 2010»
13 years 5 months ago
Mixed-Membership Stochastic Block-Models for Transactional Networks
Abstract: Transactional network data can be thought of as a list of oneto-many communications (e.g., email) between nodes in a social network. Most social network models convert th...
Mahdi Shafiei, Hugh Chipman
MIRRORBOT
2005
Springer
139views Robotics» more  MIRRORBOT 2005»
14 years 3 months ago
A Virtual Reality Platform for Modeling Cognitive Development
We present a virtual reality platform for developing and evaluating embodied models of cognitive development. The platform facilitates structuring of the learning agent, of its vi...
Hector Jasso, Jochen Triesch