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ACMACE
2006
ACM
14 years 1 months ago
Airhockey over a distance: a networked physical game to support social interactions
In modern society, people increasingly lack social interaction, even though it is beneficial to professional and personal life. Airhockey Over a Distance aims to work against this...
Florian Mueller, Luke Cole, Shannon O'Brien, Woute...
CSCW
2006
ACM
14 years 1 months ago
SIDES: a cooperative tabletop computer game for social skills development
This paper presents a design case study of SIDES: Shared Interfaces to Develop Effective Social Skills. SIDES is a tool designed to help adolescents with Asperger’s Syndrome pra...
Anne Marie Piper, Eileen O'Brien, Meredith Ringel ...
PPSN
2000
Springer
13 years 11 months ago
Spatial Games with Adaptive Tit-For-Tats
This paper presents an adaptive tit-for-tat strategy and a study of its behavior in spatial IPD games. The adaptive tit-for-tat strategy is shown elsewhere to demonstrate high perf...
Elpida Tzafestas
ICPR
2010
IEEE
14 years 1 months ago
Social Network Approach to Analysis of Soccer Game
Video understanding has been an active area of research, where many articles have been published on how to detect and track objects in videos, and how to analyze their trajectorie...
Kyoung-Jin Park, Alper Yilmaz
SIROCCO
2010
13 years 8 months ago
Towards Network Games with Social Preferences
Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such ...
Petr Kuznetsov, Stefan Schmid