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ICSE
2010
IEEE-ACM
13 years 5 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
WOSP
1998
ACM
13 years 11 months ago
Poems: end-to-end performance design of large parallel adaptive computational systems
The POEMS project is creating an environment for end-to-end performance modeling of complex parallel and distributed systems, spanning the domains of application software, runti...
Ewa Deelman, Aditya Dube, Adolfy Hoisie, Yong Luo,...
ICCAD
2009
IEEE
121views Hardware» more  ICCAD 2009»
13 years 5 months ago
MOLES: Malicious off-chip leakage enabled by side-channels
Economic incentives have driven the semiconductor industry to separate design from fabrication in recent years. This trend leads to potential vulnerabilities from untrusted circui...
Lang Lin, Wayne Burleson, Christof Paar
CCE
2011
13 years 2 months ago
Development and validation of a dynamic model for regeneration of passivating baths using membrane contactors
Selective liquid membranes have been traditionally employed for liquid/liquid and gas/liquid mass transfer in a wide range of applications. In particular, the Emulsion Pertraction...
Eugenio Bringas, Rosa Mediavilla, Ana María...
DAC
2006
ACM
14 years 1 months ago
DFM: where's the proof of value?
How can design teams employ new tools and develop response methodologies yet still stay within design budgets? How much effort does it require to be an early adopter and what kind...
Shishpal Rawat, Raul Camposano, A. Kahng, Joseph S...