Many applications in ubiquitous computing rely on knowing where people and objects are relative to each other. By placing small wireless sensors on people, at specific locations, ...
Waylon Brunette, Carl Hartung, Ben Nordstrom, Gaet...
Abstract. This article presents a new open-source C++ implementation to solve the SLAM problem, which is focused on genericity, versatility and high execution speed. It is based on...
System-level and Platform-based design, along with Transaction Level modeling (TLM) techniques and languages like SystemC, appeared as a response to the ever increasing complexity...
Bruno Albertini, Sandro Rigo, Guido Araujo, Cristi...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
The need for providing learners with web-based learning content that match their accessibility needs and preferences, as well as providing ways to match learning content to userâ€...