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» Software Development in a Hardware Simulation Environment
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CA
1999
IEEE
14 years 7 days ago
Collaborative Animation over the Network
The continuously increasing complexity of computer animationsmakes it necessary to rely on the knowledge of various experts to cover the different areas of computer graphics and a...
François Faure, Chris Faisstnauer, Gerd Hes...
SCP
2008
128views more  SCP 2008»
13 years 7 months ago
Mobile JikesRVM: A framework to support transparent Java thread migration
Today's complex applications must face the distribution of data and code among different network nodes. Computation in distributed contexts is demanding increasingly powerful...
Raffaele Quitadamo, Giacomo Cabri, Letizia Leonard...
IJCV
2010
261views more  IJCV 2010»
13 years 6 months ago
HumanEva: Synchronized Video and Motion Capture Dataset and Baseline Algorithm for Evaluation of Articulated Human Motion
While research on articulated human motion and pose estimation has progressed rapidly in the last few years, there has been no systematic quantitative evaluation of competing meth...
Leonid Sigal, Alexandru O. Balan, Michael J. Black
ACMSE
2011
ACM
12 years 8 months ago
Integrating digital logic design and assembly programming using FPGAs in the classroom
Rising Field Programmable Gate Array (FPGA) market volumes combined with increasing industrial popularity have driven prices down and improved capability to the point that FPGA ha...
William M. Jones, D. Brian Larkins
CASES
2004
ACM
14 years 1 months ago
Safely exploiting multithreaded processors to tolerate memory latency in real-time systems
A coarse-grain multithreaded processor can effectively hide long memory latencies by quickly switching to an alternate task when the active task issues a memory request, improving...
Ali El-Haj-Mahmoud, Eric Rotenberg