Production of a large-scale software system involves quite a few software components. It is very common to develop such software components in a distributed environment consisting...
Reprogrammable hardware systems are traditionally very difficult to debug due to their high level of parallelism. In our solution to this problem, features are inserted into the u...
Kevin Camera, Hayden Kwok-Hay So, Robert W. Broder...
This paper presents an integrated set of tools for performance-oriented development of software targeted to distributed heterogeneous systems. Using these tools, software developm...
We describe the motivation and design of a novel embedded systems architecture for large networks of small devices, tha canonical example being wireless sensor networks. The archit...
This study focuses on the development of a conceptual simulation modeling tool that can be used to structure a domain specific simulation environment. The issues in Software Engin...