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IUI
2005
ACM
14 years 2 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
ACMSE
2008
ACM
13 years 10 months ago
Biometrics education with hands-on labs
Biometrics is an emerging field via the automated use of unique and measurable physiological or behavioral characteristics to determine or verify identity. Biometrics has a variet...
Li Yang, Kathy Winters, Joseph M. Kizza
FECS
2006
164views Education» more  FECS 2006»
13 years 9 months ago
PolyBot Board: a Controller Board for Robotics Applications and Education
In this paper, we discuss the design and engineering of the PolyBot board, a custom robot controller board. This board has many features which make it suitable for use in the desi...
John Seng
ICST
2008
IEEE
14 years 2 months ago
On the Predictability of Random Tests for Object-Oriented Software
Intuition suggests that random testing of object-oriented programs should exhibit a high difference in the number of defects detected by two different runs over the same amount of...
Ilinca Ciupa, Alexander Pretschner, Andreas Leitne...
SIGCSE
2009
ACM
111views Education» more  SIGCSE 2009»
14 years 9 months ago
Multi-site evaluation of SimSE
In this paper, we describe a multi-site evaluation of SimSE, an educational software engineering simulation game. This study was designed to build on our previous experience of ev...
Emily Oh Navarro, André van der Hoek