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ACMACE
2004
ACM
14 years 3 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
ISLPED
2004
ACM
151views Hardware» more  ISLPED 2004»
14 years 3 months ago
Dynamic voltage and frequency scaling based on workload decomposition
This paper presents a technique called “workload decomposition” in which the CPU workload is decomposed in two parts: on-chip and off-chip. The on-chip workload signifies the ...
Kihwan Choi, Ramakrishna Soma, Massoud Pedram
MM
2004
ACM
130views Multimedia» more  MM 2004»
14 years 3 months ago
An approach to interactive media system for mobile devices
The interactive system which interacts human with computer has been recognized as one direction of computer development for a long time. For example, in cinema, a person gets info...
Eun-Seok Ryu, Chuck Yoo
FOSSACS
2004
Springer
14 years 3 months ago
safeDpi: A Language for Controlling Mobile Code
safeDpi is a distributed version of the Picalculus, in which processes are located at dynamically created sites. Parametrised code may be sent between sites using so-called ports, ...
Matthew Hennessy, Julian Rathke, Nobuko Yoshida
GSEM
2004
Springer
14 years 3 months ago
The Grid-Occam Project
Occam is a parallel processing language designed by a team at INMOS in conjunction with the design of the transputer processor, and based on Sir T. Hoare's ideas of Communica...
Peter Tröger, Martin von Löwis, Andreas ...