The design of Tangible Interfaces has already evolved since the first projects were developed. Frameworks and taxonomies have helped to understand the field of Tangible Interactio...
This paper describes a methodology for designing Open Implementations -- software modules that can adapt or change their internals to accommodate the needs of different clients. A...
Chris Maeda, Arthur Lee, Gail C. Murphy, Gregor Ki...
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Web 2.0 is an emerging catch phrase and the applications associated with it shocked the traditional eLearning world. However, is this really all new and can it be considered suitab...
Martin Ebner, Andreas Holzinger, Hermann A. Maurer
In order for global software to be marketed successfully, the design of interfaces should accommodate users’ cultural differences. This study examines users’ culturally specifi...