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OZCHI
2009
ACM
14 years 10 days ago
When three worlds collide: a model of the tangible interaction process
The design of Tangible Interfaces has already evolved since the first projects were developed. Frameworks and taxonomies have helped to understand the field of Tangible Interactio...
Marc Hermann, Michael Weber
SSR
1997
67views more  SSR 1997»
13 years 9 months ago
Open Implementation Analysis and Design
This paper describes a methodology for designing Open Implementations -- software modules that can adapt or change their internals to accommodate the needs of different clients. A...
Chris Maeda, Arthur Lee, Gail C. Murphy, Gregor Ki...
AFRIGRAPH
2004
ACM
14 years 1 months ago
Designing a VR interaction authoring tool using constructivist practices
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Cara Winterbottom, Edwin H. Blake
HCI
2007
13 years 9 months ago
Web 2.0 Technology: Future Interfaces for Technology Enhanced Learning?
Web 2.0 is an emerging catch phrase and the applications associated with it shocked the traditional eLearning world. However, is this really all new and can it be considered suitab...
Martin Ebner, Andreas Holzinger, Hermann A. Maurer
INTERACT
1997
13 years 9 months ago
The Role of Culture in Interface Acceptance
In order for global software to be marketed successfully, the design of interfaces should accommodate users’ cultural differences. This study examines users’ culturally specifi...
Vanessa Evers, Donald L. Day