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» Software Implementation of Synchronous Programs
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EUROPAR
2009
Springer
14 years 3 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
ASPDAC
2009
ACM
115views Hardware» more  ASPDAC 2009»
14 years 3 months ago
Prototyping pipelined applications on a heterogeneous FPGA multiprocessor virtual platform
— Multiprocessors on a chip are the reality of these days. Semiconductor industry has recognized this approach as the most efficient in order to exploit chip resources, but the ...
Antonino Tumeo, Marco Branca, Lorenzo Camerini, Ma...
CEC
2008
IEEE
14 years 3 months ago
Finding liveness errors with ACO
Abstract— Model Checking is a well-known and fully automatic technique for checking software properties, usually given as temporal logic formulae on the program variables. Most o...
J. Francisco Chicano, Enrique Alba
DSD
2008
IEEE
165views Hardware» more  DSD 2008»
14 years 3 months ago
Application Analysis for Parallel Processing
Effective mapping of multimedia applications on massively parallel embedded systems is a challenging demand in the domain of compiler design. The software implementations of emerg...
Muhammad Rashid, Damien Picard, Bernard Pottier
ISORC
2008
IEEE
14 years 3 months ago
A Real-Time Java Component Model
The Real-Time Specification for Java (RTSJ) [10] is becoming a popular choice in the world of real-time programming. However, the complexities introduced by RTSJ bring the needs ...
Ales Plsek, Philippe Merle, Lionel Seinturier