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» Software Support for Virtual Memory-Mapped Communication
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ATAL
2009
Springer
14 years 2 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
PDP
2005
IEEE
14 years 1 months ago
A Comparison Study of the HLRC-DU Protocol versus a HLRC Hardware Assisted Protocol
SVM systems are a cheaper and flexible way to implement the shared memory programming paradigm. Their huge flexibility is due to their software implementation; however, this is al...
Salvador Petit, Julio Sahuquillo, Ana Pont
MM
2000
ACM
217views Multimedia» more  MM 2000»
14 years 3 days ago
Design and implementation of the parallel multimedia file system based on message distribution
The two-layered distributed clustered server architecture consisting of a control server and a group of storage servers has been widely used to support multimedia file systems. Wi...
Seung-Ho Park, Si-Yong Park, Gwang Moon Kim, Ki-Do...
NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
CCGRID
2005
IEEE
14 years 1 months ago
P3: P2P-based middleware enabling transfer and aggregation of computational resources
This paper presents middleware enabling mutual and equal transfer of computing power between individuals, as in the original idea behind P2P, while also supporting large-scale dis...
Kazuyuki Shudo, Yoshio Tanaka, Satoshi Sekiguchi