Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
SVM systems are a cheaper and flexible way to implement the shared memory programming paradigm. Their huge flexibility is due to their software implementation; however, this is al...
The two-layered distributed clustered server architecture consisting of a control server and a group of storage servers has been widely used to support multimedia file systems. Wi...
Seung-Ho Park, Si-Yong Park, Gwang Moon Kim, Ki-Do...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
This paper presents middleware enabling mutual and equal transfer of computing power between individuals, as in the original idea behind P2P, while also supporting large-scale dis...