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115
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EVOW
2010
Springer
15 years 9 months ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
129
Voted
ISMIS
2009
Springer
15 years 8 months ago
Discovering Structured Event Logs from Unstructured Audit Trails for Workflow Mining
Workflow mining aims to find graph-based process models based on activities, emails, and various event logs recorded in computer systems. Current workflow mining techniques mainly ...
Liqiang Geng, Scott Buffett, Bruce Hamilton, Xin W...
ICCAD
1998
IEEE
120views Hardware» more  ICCAD 1998»
15 years 6 months ago
Communication synthesis for distributed embedded systems
Designers of distributed embedded systems face many challenges in determining the appropriate tradeoffs to make when defining a system architecture or retargeting an existing desi...
Ross B. Ortega, Gaetano Borriello
119
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AFRIGRAPH
2001
ACM
15 years 5 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik
COST
2008
Springer
122views Multimedia» more  COST 2008»
15 years 4 months ago
Articulatory Speech Re-synthesis: Profiting from Natural Acoustic Speech Data
The quality of static phones (e.g. vowels, fricatives, nasals, laterals) generated by articulatory speech synthesizers has reached a high level in the last years. Our goal is to ex...
Dominik Bauer, Jim Kannampuzha, Bernd J. Krög...