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DATE
2002
IEEE
161views Hardware» more  DATE 2002»
15 years 10 months ago
Hardware/Software Trade-Offs for Advanced 3G Channel Coding
Third generation’s wireless communications systems comprise advanced signal processing algorithms that increase the computational requirements more than ten-fold over 2G’s sys...
Heiko Michel, Alexander Worm, Norbert Wehn, Michae...
IEE
2007
126views more  IEE 2007»
15 years 5 months ago
Computer games software factory and edutainment platform for microsoft .NET
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
André Wilson Brotto Furtado, André L...
ICSE
2007
IEEE-ACM
16 years 5 months ago
Bug Hunt: Making Early Software Testing Lessons Engaging and Affordable
Software testing efforts account for a large part of the software development costs. We still struggle, however, to properly prepare students to perform software testing activitie...
Sebastian G. Elbaum, Suzette Person, Jonathan Doku...
ICSE
2008
IEEE-ACM
16 years 6 months ago
Design patterns: between programming and software design
In computer science curricula the two areas programming and software engineering are usually separated. In programming students learn an object oriented language and then deepen t...
Christoph Denzler, Dominik Gruntz
CORR
2010
Springer
134views Education» more  CORR 2010»
15 years 5 months ago
Effective Defect Prevention Approach in Software Process for Achieving Better Quality Levels
Defect prevention is the most vital but habitually neglected facet of software quality assurance in any project. If functional at all stages of software development, it can condens...
V. Suma, T. R. Gopalakrishnan Nair