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» Software design and engineering as a social process
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IUI
2006
ACM
14 years 2 months ago
How to talk to a hologram
There is a growing need for creating life-like virtual human simulations that can conduct a natural spoken dialog with a human student on a predefined subject. We present an over...
Anton Leuski, Jarrell Pair, David R. Traum, Peter ...
CGO
2005
IEEE
14 years 2 months ago
Practical and Accurate Low-Level Pointer Analysis
Pointer analysis is traditionally performed once, early in the compilation process, upon an intermediate representation (IR) with source-code semantics. However, performing pointe...
Bolei Guo, Matthew J. Bridges, Spyridon Triantafyl...
IUI
2005
ACM
14 years 2 months ago
The centrality of pivotal points in the evolution of scientific networks
In this paper, we describe the development of CiteSpace as an integrated environment for identifying and tracking thematic trends in scientific literature. The goal is to simplify...
Chaomei Chen
IUI
2005
ACM
14 years 2 months ago
Adaptive teaching strategy for online learning
Finding the optimal teaching strategy for an individual student is difficult even for an experienced teacher. Identifying and incorporating multiple optimal teaching strategies fo...
Jungsoon P. Yoo, Cen Li, Chrisila C. Pettey
LSO
2004
Springer
14 years 2 months ago
Embedding Experiences in Micro-didactical Arrangements
Experience-based Information Systems (EbIS) enable organizations to capture, store and reuse knowledge and experiences for continuous competence development. However, there are sev...
Eric Ras, Stephan Weibelzahl