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» Software engineering for and with artists: a case study
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ECSCW
2011
12 years 8 months ago
Flypad: Designing Trajectories in a Large-Scale Permanent Augmented Reality Installation
A long-term naturalistic study reveals how artists designed, visitors experienced, and curators and technicians maintained a public interactive artwork over a four year period. The...
Martin Flintham, Stuart Reeves, Patrick Brundell, ...
SCAM
2003
IEEE
14 years 2 months ago
Slicing the SCAM Mug: A Case Study in Semantic Slicing
In this paper we describe an improved formalisation of slicing in WSL transformation theory and apply the result to a particularly challenging slicing problem: the SCAM mug [1]. W...
Martin P. Ward
ISESE
2006
IEEE
14 years 2 months ago
Evaluating the efficacy of test-driven development: industrial case studies
This paper discusses software development using the Test Driven Development (TDD) methodology in two different environments (Windows and MSN divisions) at Microsoft. In both these...
Thirumalesh Bhat, Nachiappan Nagappan
ICSE
2001
IEEE-ACM
14 years 1 months ago
Applying WinWin to Quality Requirements: A Case Study
This paper describes the application of the WinWin paradigm to identify and resolve conflicts in a series of real-client, student-developer digital library projects. The paper is ...
Hoh In, Barry W. Boehm, Thomas Lee Rodgers, Michae...
MSR
2011
ACM
12 years 11 months ago
Security versus performance bugs: a case study on Firefox
A good understanding of the impact of different types of bugs on various project aspects is essential to improve software quality research and practice. For instance, we would ex...
Shahed Zaman, Bram Adams, Ahmed E. Hassan